This is a discussion on Progressive Fatigue AI Logic within the Madden NFL Football forums.
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bakersville123 Rookie
Join Date: Aug 2007 | Re: Progressive Fatigue AI Logic Turning off progressive fatigue may create XP imbalances. If you go this route youll want to look into adjusting/lowering XP sliders. For offline, the other option is to take control of all 32 teams and manage their weekly prep each week. That can be a hassle. Plus, there are several offline franchise bugs with stats; game stats and sim stats, that need to be patched ASAP. Another offline franchise option that I have not tested would be to take control of all 32 coaches week 1 or 2 and go thru each and set their weekly prep to something other than full contact/pads and some hybrid positional rotations. If these setting stick after you retire a coach, in theory you would need to only do this once per year, per team assuming they stick like formation subs. But as mentioned I have not actually tried this. thudias likes this. |
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timmg MVP
Join Date: Jun 2003 Location: Lawton, OK | Re: Progressive Fatigue AI Logic This game is a mess, im sure they'll fix it, just a matter of when. bamabound2010 and booker21 like this. |
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Connolly22 Rookie
Join Date: Oct 2012 | Re: Progressive Fatigue AI Logic How much would you consider turning XP sliders down? Like just a little bit? Or down to 25 or so? bamabound2010 likes this. |
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![]() | #6 |
EonBlue Rookie
Join Date: Feb 2005 | Progressive Fatigue AI Logic Note that if you adjust the fatigue setting anything different (higher or lower) than 50 then there is no fatigue during practice. Sent from my iPhone using Operation Sports OZZYVOL likes this. |
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Richie71 Rookie
Join Date: Sep 2014 Location: Johannesburg | Re: Progressive Fatigue AI Logic This seems to be a major issue to fix. The AI doesn't manage it properly and has star players miss full games. Players still miss games though when the training fatigue shows as green. The interface doesn't seem to show their status correctly. Fatigued players shouldn't be a binary in/out. They should play but already be fatigued. cMont28 and DatsunDimer like this. |
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Armor and Sword The Lama
Join Date: Sep 2010 Location: Parkland, Florida Posts: 20,369 Blog Entries: 5 | Re: Progressive Fatigue AI Logic
Dude….no offense but that is completely false. The fatigue slider controls in-game fatigue rates and has nothing to do with practice fatigue rates. The intensity and week to week progression of practice intensity is what drives the practice fatigue levels which carry into the game....then the fatigue slider controls how much slower or faster they fatigue in the actual game. Sent from my iPhone using Operation Sports cybergates, timiville, QN_52 and 4 others like this. __________________ Follow me on Twitch Last edited by Armor and Sword; 08-23-2021 at 08:20 AM. | |||||||||||||||||||||||
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